Miike has fashioned one hell of a rousing piece of entertainment. It's easily his most accessible film to date, which if you're a big fan of "Ichi the Killer," "Audition," "Gozu" and/or "Dead or Alive" means you may find a more (relatively) subdued Miike not to your liking. But if you hated his clusterfuck of a western "Sukiyaki Western Django," as this writer did ("The Good, the Bad, The Weird" did pretty much the same thing so much better), then this latest effort, a punkish yet traditional samurai film, will be a welcome return to comprehension.
What follows from that jumping off point — the payoff — is deserving of more than a single paragraph. For lack of a better description, it's pretty fucking awesome. Without a stopwatch one can't be sure, but it's safe to say the final battle, our 13 heroes vs. 200 of Naritsugu's soldiers, approaches if not exceeds the hour-long mark, with never so much as a lull the entire time. Miike essentially takes the approach described in Frank Miller's "The Big Fat Kill," turning the town of Ochiai in to a bottleneck where the bad guys are sitting ducks. It's impressive, especially when compared to something like Neil Marshall's lame and downright boring "Centurion" with its endless shots of people running and fight scenes that lose steam after 30 seconds in lazy repetitious blood splatter.Not so for "13 Assassins." The blood flows, but something Miike understands about the genre is that each character — while admittedly rather indistinguishable due to lack of proper development — brings with them a distinct fighting style. Miike also understands the tropes of the samurai film, and breaks free of some, but also embraces rather too many for this writer's taste. For every classic-Miike well-framed decapitation and river of blood spilled (one hilarious moment recalls the pit scene from "Army of Darkness," where an impossible geyser of blood shoots out from a well-placed explosion), there's double that in cliches: men die during battle and everyone stops to watch instead of continuing to fight, the inevitable deaths of almost every character (wouldn't it be fresh if most survived?), and the final showdown between the lead assassin and the baddy. It lends the film a sense of compromise, or at least it feels like Miike is catering too much to the audience, happy to give the people what they want. It's just goofy enough, and well-made enough, though, to overcome most of these shortcomings. [B]
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